Project 15 is designed to show you how software like Peak LE can be used for desktop digital audio editing (DTP) to produce a wide variety of digital speech, sound effect, and music clips. Peak LE will let you record, edit, and transform digital audio in many very sophisticated ways with very little effort on your part.
If you have not done so, take time to read the modules in Viewport VII on music sampling and digital audio. The data concepts in Module 25 (and earlier in Module 10) will be very helpful for you especially for terminology.
We have provided a folder of short digital audio clips. Look at the files in the "sndproj" folder shown below. Notice the extensions on the files. These are all different file types for audio and audio compression.
Here briefly is the application of each audio file type:
|
snd |
Macintosh system sound files |
|
wav |
DOS or Windows sound files |
|
aif |
Audio Interchange File Format (AIFF) |
|
au |
ULAW sound format commonly used across the Internet (pronounced 'mu-law' audio files as the U is really the Greek mu) |
PEAK LE, like many good sound editing software, will read and convert many
different files types.
Let's begin. There are six steps to the tutorial on the use of Peak.
Take a look at the window below:
You will find 2 windows that open: the transport controls and the waveform edit window. The larger waveform window will have two parts to it: the actual waveform (below) and a smaller "Overview" window. The overview window allows you to quickly travel within large sound files, while the edit window allows you to edit the waveform directly. If the overview window is not showing, select Show Overview from the Preference menu.
Before we start messing around with this sound clip, we will examine one other
feature of Peak LEt. Under the Preference menu select Audio Format (or
-I).
This dialog box gives you some key information about this sound clip. The sampling rate is 22 kHz (22.050 technically) and the sample size is 8 bits. The sampling rate could also have been 8 kHz, 11 kHz, or 44 kHz. The sample size could also have been 16 bits. What rate and size you select is always a trade off between the quality of the audio you want and the size of the audio file. See Module 25 in the EMT textbook for more information on this.
Check yourself
off on the Project 15 Worksheet when you have completed all of the work for
Step 1
It is time to start experimenting with the toolbar and the features of a sound editing program like Peak LE. The sound clip that you currently have loaded is a clip from a recording of Northwestern University's Marching Band (purplepg.aif).
Mouse click on the play button in the Transport window to hear this sound clip (the button with the arrow pointing to the right). You will hear that the music starts right in the middle of a phrase and, ends in the middle of a phrase. You can also click in various places in the Overview window to automatically hear the file. We want to crop the sound clip so that we have only the phrase in the middle.
The resulting Audio Edit window should look like this:
Position the mouse at the end of this sound clip and paste it again. The
end result should look like the figure below.
A new window will appear asking for some configuration as to how you wish to present your new Real Audio file. For the best results, use settings similar to the ones below. Select the Source window item that most closely matches the audio file you are working with (i.e. voice, voice and music, etc...). Set the encoder to around RealAudio 28.8. Experiment with these settings. Finally, fill in the Title, Author, and Copyright date and make sure Copy Protect is on. This way no one will be able to edit your files. Add the Filename ".ra" suffix so that it is readable on PC machines as well. Click OK when done. That's it!
Check yourself
off on the Project 15 Worksheet when you have completed all of the work for
Step 2
For this step let's begin to explore many of the powerful tools that sound editing software provide. We will load the "salsaton.aif" file from the "sndproj" folder and experiment with tools that let you control amplitude.
The computer will now process the sound sample and reduce the amplitude of the selection starting very low at the beginning and ending with no change. When it is done the graph should look like the one below.
When you select Fade In button, the selected area will be gradually faded in. You can shape this Fade In to any shape you want by going to the Preference Menu and selecting Fade In Envelope. A new window with a straight line will appear. Click on various points on the line. A red dot will appear showing that you've created new edit points. Click and drag the edit points to anywhere you wish. To hear your changes, just press the "Change" button. If you already performed a fade in in the previous step, be sure to do an undo from the edit menu and do another fade in. If you don't like the envelope you've created, just hit the Reset button and the line will become straight again.
Select the remainder of the file and select Fade Out from the DSP menu. Don't forget that you can also edit the Fade Out Envelope from the Preference menu in the same manner as the Fade In Envelope. Your result should look like the graph below. Play the sound sample and listen.
When done with this step, select the Undo option under the file menu. This will undo the fade out. Select Undo again to undo the Fade In. Peak has several levels of its undo function. If you want to save the fade effects, then first select Save As and give the file a different file name.
Try the following experiment. Select a portion of a wavefile to either
fade in or out. Get the correct fade in/out envelope from the Preference
menu. Instead of making an envelope, load one from the Load button
underneath. Pick one from the Envelopes folder in the Peak LE folder.
From the Edit menu choose Select All. Then select the Change Gain option from the DSP menu. When the dialog box is displayed, click the dB window so that it shows percentages rather than decibels. Set the amplitude to around -20% and click on the OK button. When the processing is completed, you should visually see the difference in your graphic. Select the Play button and listen to the result.
Hit Change to apply your changes. Don't forget, if you don't like the envelope, hit Reset and then Change again to set the envelope back to its defaults.
Play the clip and hear the effect. Go back and experiment with some other
envelope shapes as well.
Check yourself
off on the Project 15 Worksheet when you have completed all of the work for
Step 3.
We will now show you how to work with tracks in a sound sampling program. In the "sndprog" folder there are two files: "waterfal.wav" is a penny whistle recording and "voice.snd" is a recording of spoken voice made on the computer with a microphone. The penny whistle recording is a WAVE file meaning it was recorded on a Windows/PC computer.
Follow along:
Check yourself
off on the Project 15 Worksheet when you have completed all of the work for
Step 4
In Step 5, we will experiment with some of the other special effects. Peak LE contains only the basic DSP tools needed to manipulate files. Most effects like, Reverb, Echo, Flange and the like are Plug-Ins that are Purchased Separately. However, Peak LE does come with a few demo Plug-Ins that we'll take a look at now.
Load in the original waterfal.wav sound file for your experimentation.
Experiment with the other effects to see how they work. Peak will automatically let you preview the effect by playing a small sample of the file in a continuous loop until you click the Preview button. If you like your changes, select Process. Depending on the speed and amount of RAM in your computer, these effects may take some time to process. Be patient!
Use a variety of the special effects to produce your own bizarre version of the Penny Whistle tune. Be sure to save your work when done, and under a new file name.
Check yourself
off on the Project 4 Worksheet when you have completed all of the work for Step
4
One powerful feature of digital audio editing software is the ability to record your own sounds, voice, and music. To quickly record music from an Audio CD in Peak, go to the File menu and select Import CD Track. You will then be asked to navigate to the CD you wish to copy music from. Select the CD and the track and hit OK.
The next window allows you to select the Sampling Rate and bit depth
of the file you are about to record. Use the slider bar to select
portions of the track. If you click OK without selecting start and
end times, you will automatically record the entire track. Try it
now!
![]() |
![]() |
Another method of recording sound is to select Record from the Action menu. A new window will appear asking you to select the device for recording input, and to configure the defaults for the new sound. Click on the Monitor box to view the sound source as it is playing. Click on the Microphone input source and then the OK button. You'd use this same input source for a tape recorder plugged into the back of the Mac.
To start recording, press the Record button on the control panel to activate the recording process.
Be careful, digital samples can take up lots of memory!
Record several sound samples of your own. Try different formats. Be
sure to use all of the editing skills you acquired earlier in the project
activities to edit and enhance your recording. Crop the file, adjust the
amplitude, add a little reverb, etc.
Check yourself
off on the Project 4 Worksheet when you have completed all of the work for Step
6
Happy Sampling.....!