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PROJECT 15:
CREATING AND EDITING MUSIC ON YOUR COMPUTER

(Peak LE 1.63 for Mac)

Objectives

Directions

  1. Read through the hands-on tutorial to gain an overview of the process
  2. Follow the hands-on tutorial, step-by-step, to experiment with various prerecorded music and sound clips
  3. Digitally record some live music and/or sound on your own
  4. Use the Worksheet for Project 15 (see below) to record your work.
  5. Submit the completed Worksheet with the Evaluation Form for Viewport VII

Software


Project 15 Guidesheet

Introduction

Project 15 is designed to show you how software like Peak LE can be used for desktop digital audio editing (DTP) to produce a wide variety of digital speech, sound effect, and music clips. Peak LE will let you record, edit, and transform digital audio in many very sophisticated ways with very little effort on your part.

If you have not done so, take time to read the modules in Viewport VII on music sampling and digital audio. The data concepts in Module 25 (and earlier in Module 10) will be very helpful for you especially for terminology.

We have provided a folder of short digital audio clips. Look at the files in the "sndproj" folder shown below. Notice the extensions on the files. These are all different file types for audio and audio compression.

Here briefly is the application of each audio file type:

snd

Macintosh system sound files

wav

DOS or Windows sound files

aif

Audio Interchange File Format (AIFF)

au 

ULAW sound format commonly used across the Internet (pronounced 'mu-law' audio files as the U is really the Greek mu)

           

PEAK LE, like many good sound editing software, will read and convert many different files types.
Let's begin. There are six steps to the tutorial on the use of Peak.

Steps:

  1. Finding Your Way Around Peak LE
  2. Copying, Pasting, and Cropping a Digital Audio Clip
  3. Fades, Amplitude, and Envelope Editing of Digital Audio
  4. Combining Audio Clips by Manipulating Tracks
  5. Reverb, Echo, Equalizing, and other Digital Audio Goodies
  6. Recording Your Own Digital Audio Clips

Return to the project menu


Step 1: Finding Your Way Around Peak LE 1.63

Take a look at the window below:

Before we start messing around with this sound clip, we will examine one other feature of  Peak LEt. Under the Preference menu select Audio Format (or-I).

This dialog box gives you some key information about this sound clip. The sampling rate is 22 kHz (22.050 technically) and the sample size is 8 bits. The sampling rate could also have been 8 kHz, 11 kHz, or 44 kHz. The sample size could also have been 16 bits. What rate and size you select is always a trade off between the quality of the audio you want and the size of the audio file. See Module 25 in the EMT textbook for more information on this.

Check yourself off on the Project 15 Worksheet when you have completed all of the work for Step 1

Return to the project menu



Step 2: Copying, Pasting, and Cropping a Digital Audio Clip

It is time to start experimenting with the toolbar and the features of a sound editing program like Peak LE. The sound clip that you currently have loaded is a clip from a recording of Northwestern University's Marching Band (purplepg.aif).

Mouse click on the play button in the Transport window to hear this sound clip (the button with the arrow pointing to the right). You will hear that the music starts right in the middle of a phrase and, ends in the middle of a phrase. You can also click in various places in the Overview window to automatically hear the file.  We want to crop the sound clip so that we have only the phrase in the middle.

Check yourself off on the Project 15 Worksheet when you have completed all of the work for Step 2

Return to the project menu




Step 3: Fades, Amplitude, and Envelope Editing of Digital Audio

For this step let's begin to explore many of the powerful tools that sound editing software provide. We will load the "salsaton.aif" file from the "sndproj" folder and experiment with tools that let you control amplitude.

Check yourself off on the Project 15 Worksheet when you have completed all of the work for Step 3.

Return to the project menu



Step 4: Combining Audio Clips by Manipulating Tracks

We will now show you how to work with tracks in a sound sampling program. In the "sndprog" folder there are two files: "waterfal.wav" is a penny whistle recording and "voice.snd" is a recording of spoken voice made on the computer with a microphone. The penny whistle recording is a WAVE file meaning it was recorded on a Windows/PC computer.

Follow along:

Check yourself off on the Project 15 Worksheet when you have completed all of the work for Step 4

Return to the project menu



Step 5: Other Digital Audio Goodies

In Step 5, we will experiment with some of the other special effects.  Peak LE contains only the basic DSP tools needed to manipulate files.  Most effects like, Reverb, Echo, Flange and the like are Plug-Ins that are Purchased Separately.  However, Peak LE does come with a few demo Plug-Ins that we'll take a look at now.

Load in the original waterfal.wav sound file for your experimentation.

Check yourself off on the Project 4 Worksheet when you have completed all of the work for Step 4

Return to the project menu



Step 6: Recording Your Own Digital Audio Clips

One powerful feature of digital audio editing software is the ability to record your own sounds, voice, and music. To quickly record music from an Audio CD in Peak, go to the File menu and select Import CD Track.  You will then be asked to navigate to the CD you wish to copy music from.  Select the CD and the track and hit OK.

The next window allows you to select the Sampling Rate and bit depth of the file you are about to record.  Use the slider bar to select portions of the track.  If you click OK without selecting start and end times, you will automatically record the entire track.  Try it now!
 
 
 

Another method of recording sound is to select Record from the Action menu.  A new window will appear asking you to select the device for recording input, and to configure the defaults for the new sound.  Click on the Monitor box to view the sound source as it is playing.  Click on the Microphone input source and then the OK button. You'd use this same input source for a tape recorder plugged into the back of the Mac.

To start recording, press the Record button on the control panel to activate the recording process.

Be careful, digital samples can take up lots of memory!

Record several sound samples of your own. Try different formats. Be sure to use all of the editing skills you acquired earlier in the project activities to edit and enhance your recording. Crop the file, adjust the amplitude, add a little reverb, etc.
 

Check yourself off on the Project 4 Worksheet when you have completed all of the work for Step 6

Return to the project menu

Happy Sampling.....!

 

Version 1.0
©1996 David B. Williams and Peter R. Webster
Schirmer Books